DOLLAR COMPANY.Play the four company rooms ↗
LEAVE A WAY THROUGH / MAKE A ROOM
A room for
someone else.
Place the lamp, clips and chairs. Find one cable that works, then let someone else try the room from its socket.
Rafi and Inez both need a way to the door. A lit lamp is only part of the arrangement.
ARRANGE THE ROOM
Your room
Choose a tool, then a square. Objects move only to empty floor; the door stays on the edge. Walls cannot cover an object. Erase removes walls only.
Choose a tool, then a square. Every object already has a place; you can move it to empty floor.
Keep arranging.
A blank title is shown as “Your room”. Changing the title or layout clears the test and author’s way.
Design Undo and Redo keep the last 20 changes to the title and layout. They clear the cable test. Cable Undo and Reset above leave the room design alone.
Keep your work. Pass a challenge.
Keep the layout
A design file keeps the title and layout, even when it is unfinished. No test cable or author’s way is included.
Give someone a room to try
A challenge includes the working cable you have just made. It opens at the socket; the author’s way stays hidden until asked for.
Complete a current test to enable this. An imported solution is a guide, not your test result.
Come back to this cable
A cable-test file keeps the current room and actual cable, including an unfinished or blocked route. An included author’s way remains a separate hidden guide. Design history and shown walking lines are not kept.
Start a cable test to enable this. Resume continues its saved cable; design and challenge files still begin at the socket.
Files are read here without uploading. Review before using one. Arranging, testing, changing views or keeping a copy sets an unaccepted file aside.
One cable.
Two people.
The cable begins at the socket, follows shared edges without crossing itself, and ends when it reaches the lamp. It must visit both clips. It cannot occupy walls, chairs or the door.
Walls and cable squares are closed to walking. Rafi and Inez each need an edge-to-edge way from their chair to the door. A layout may be impossible; no search runs on your behalf. Try it yourself before passing a challenge.
The four company rooms and their saved progress are separate. These design and challenge files open here in the room maker.