DOLLAR COMPANY.All the works ↗
WORK 56 / FOUR ROOMS, ONE CABLE
Leave a
Way Through.
The lamp needs a connection.
The room still needs a way through.
Take the cable through every clip and finish at the lamp. Leave a path from every seat to the door.
Make a room for someone else ↗
0 of 4 rooms connected with a way through. You can visit any room, in any order.
ROOM 1 / 4
A small detour
The clip is below the lamp. Rafi still needs a way across the room.
0 cable steps
Outlined + squares are available next steps. Choose one, or use the direction buttons. On a small screen, the plan scrolls sideways.
The cable starts at the socket. Choose an outlined next square, or use the direction buttons.
Come back to these rooms.
A copy keeps all four cable routes and the room you are in. Unfinished and blocked routes are kept too. The company guide and shown walking way are not included.
Choose a JSON file up to 16 KiB. It is read here without uploading. Reading a file does not change your routes; review it and choose Use this copy. Playing, changing rooms or toggling the company guide or a person’s way sets an unaccepted file aside.
One lead.
A shared floor.
Begin at the socket. Extend along shared edges, without crossing walls, the door, a seat or your own cable. Visit all the lettered clips in any order. The lamp ends the cable.
In this fictional floor plan, cable squares are closed to walking. People need an edge-to-edge path to the door; diagonals do not count. A blocking cable stays visible so you can undo it.
Undo lifts the last square. Reset starts only the current room again. The company route is an optional guide, and all four rooms are always available.